Proses pembuatan patung Illidan – World of Warcraft..!! eduuann
Siapa yang gak kenal Illidan..???
kalo belum tahu silahkan kenalan dulu…. nih yang namannya illidan.. kondang banget nih di WOW
8 weeks ago I was hired by Blizzard entertainment for the second time to make a display mannequin for their booth at the E3 videogame convention at the Los Angeles convention center. The character is called “Illidan” from their game, World of Warcraft.
Many of you may have heard of this game. There are about 6 million subscribers world-wide that paid to purchase the game and then pay an additional a month to play it online. That’s a lot of clams per month. Needless to say, this company is making bank!
I was sent a painting of the creature as a guide and went to work. The specs I was given is as follows:
overall height: 9′ to the tip of horns.
glowing eyes, handpunched hair, costume and glowin the dark tatoos.
langsung aja kita pelototin prosesnya yang super inspiratiffff
kerabat kerja :
“Illidan” Designed by Blizzard Entertainment from the game “World of Warcraft”
Creature created by Steve Wang
Johnnie Saiko Espiritu
Mechanical/light FX dept:
Lab techs/fabrication/seaming dept
Vanessa Mi Kyung Lee
Base created by:
Mike McGee & staff of
Alex in Wonderland
Armature: Mike McGee, Patrick Chitty and Tony Grow
Light Fixtures: Mike McGee, Patrick Chitty and Tony Grow
Sculpture: Ross Tallent and Mike McGee
Painted and weathered by: Ross Tallent and Mike McGee
Special Thanks to:
Nick Carpenter &
Denise Lopez (D-LO)
Jeff Colbert & staff of MPFX